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Lighting



I was just reading an article on AOL regarding the importance of lighting
when creating computer 3D graphics.  It's the shadows, shading, and
highlights that give the flat image it's apparent depth and dimension.  

Have not seen any discussion regarding what type of lighting you try to
achieve in your 3D photo images and how this does or does not enhance the
depth.

Anyone interested in a Discussion on Depth and Dimension aspects of lighting
angles, shadows, natural and flash.  I never thought about it much - was
paying more attention to subject, exposure, focus etc. without looking at the
shadows.  

Glenn, San Diego, (southern) California 


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