Mailinglist Archives:
Infrared
Panorama
Photo-3D
Tech-3D
Sell-3D
MF3D
|
|
Notice |
This mailinglist archive is frozen since May 2001, i.e. it will stay online but will not be updated.
|
|
3D TV system under development ("WIRED" Dec 1996, Page 72)
- From: P3D Bill Costa - UNH Computing & Information Srvs <W_COSTA@xxxxxxxxxxxx>
- Subject: 3D TV system under development ("WIRED" Dec 1996, Page 72)
- Date: Thu, 12 Dec 1996 18:39:56 -0500
[ Copied from the "scans" section of "WIRED" magazine. December 1996, ]
[ page 72. Editorial note: the device being described is what some ]
[ Sci-Fi authors have called a "tank". That is, the images are contained ]
[ within a volume of space and can be viewed much like observing the fish ]
[ in a fish tank. I can see how this will work for the original ]
[ application domain -- a radar display, and it will be wonderful for ]
[ displaying computer graphs, star charts and similar `data'. But it is ]
[ hard to imagine how it would be used for anything like typical TV ]
[ programming. First, how would your "record" arbitrary live objects ]
[ for this format. And second, if you could do this, wouldn't the effect ]
[ of watching actors within the represented volume be like watching a ]
[ puppet show? (I also question some of the author's description of how ]
[ the device works.) ]
Coming at You
In 1980, when I was 13, I wore weird glasses at the movies to watch
Dracula get speared on a 15-foot lance. His heart looked like it was
dangling inches from my face. It was my first 3-D experience. After
the show, I remember listening to my best friend, a sci-fi geek, tell
me about holographic TV, like that chess game on _Star_Trek_. [?]
Seventeen years later, the idea of holographic television has faded
from sight, but a viable 3-D entertainment system is about to hit the
market. "This is truly a 21st-century technology," says Parviz Soltan,
a researcher at the US Navy's Command, Control, and Ocean Surveillance
Center outside San Diego and the main developer of the prototype.
Visualize a double-helix-shaped television screen. Now spin that
screen at 10 rotations a second -- fast enough to make it invisible to
the human eye. Put the double helix into a clear cylinder and stick a
mirror on top. Using red, green, and blue lasers -- the same
tripartite colors used in ordinary television systems -- you can
project an image onto the mirror and into the cylinder. The beam hits
the helix and creates a visible point of light. Currently there are
120,000 possible points, called voxels (think 3-D pixels), that can be
illuminated on the helix, and the computer running the show is fast
enough to change the image up to 20 times a second.
Most of Soltan's early work wasn't directed at television but at
designing better monitors for air traffic controllers. Now he has
created a working, three-dimensional version of a radar screen, which
will undergo testing with the Federal Aviation Administration.
Meanwhile, the NEOS Corporation is developing a commercial version of
Soltan's 3-D TV. Museums, theme parks, and planetariums have expressed
interest, but to get on the bandwagon, they'll need pockets as deep as
Disney's. When 3-D TV hits the market early next year, the price tag
for a small version is expected to be around US$80,000. Thereafter ...
the sky is the limit. -- Steven Kotler
[EOF]
------------------------------
|