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3-DVG
I am new to the photo-3d list, these are my first comments. I hope it =
is
OK to comment on comments made two years ago (digest 0813, 0818, & 0821)
regarding the effectiveness of the 3-DVG viewing device and how it worked.
I am the inventor of the 3-DVG visual process. I will attempt to
address the following three points: WHAT IS IT? HOW DOES IT WORK? AND=
HOW
YOU CAN GET YOUR HANDS ON A FREE DEMO UNIT TO TRY OUT?
WHAT IS IT: The 3-DVG is a patented and unique visual process capable of
converting any color picture in a magazine into a three-dimensional
stereoscopic display "comparable" to that achieved using a View Master.
That is the good news. The bad new is that the visual process must be
learned, it is totally interactive (the viewer functions as a component i=
n an
optical feedback loop), and generally 25 % of persons who try it cannot
detect the effect at all. =20
The 3-VG visual process may be implemented on three basic platforms. The
advanced version consists of hollow binocular tubes with frames and varia=
ble
pinholes on opposing ends. It is this model that feels like a View Maste=
r.
The remaining two platforms are the initiation or training version , th=
at
uses two pinholes and folds to business card size, and the use of an
individual=92s fingers. =20
An individual must first detect the 3-DVG effect. The rules of detection =
are
very strict and are unequivocal. When you detect 3-DVG effect you will
know it. The rules of detection are that the viewer must respond in th=
e
affirmative to the following questions: {1} Can you look all the way in=
to a
good scenic picture? That is, can you look "out to infinity" and {2} does=
the
picture appear truly three-dimensional (i.e., stereoscopic)? If you exa=
mine
a scenic picture containing trees, foliage, or flowers you should be able=
to
distinguish the apparent difference in visual depths of small individual
elements of the picture such as leaves on a tree or flowers in a garden.
Round objects should appear fully contoured in space. It should appear
unequivocally stereoscopic though not identical to images from normal ste=
reo
pairs. Direct comparison can easily be made by free viewing a color
stereoscopic pair versus the 3-DVG viewing of one of the dual images.
Excess pinhole generated chromostereopsis is apparent at first because of=
how
I initially instruct the viewer to move the pinholes.=20
Following detection, the image will demonstrably improve as you learn =
to
control chromostereopsis and image linearity. Look carefully, the 3-DVG
process does not tie apparent depth to color coding, as even I first thou=
ght
in 1985.
HOW IT WORKS (the short version!) There are numerous 2-D to 3-D visual
effects noted in the literature. Four well known one are (1) the Ames
effect (2) the pinhole effect (3) pinhole generated chromostereopsis and =
4)
illocal framing. Please read my SPIE paper on the difference between the
Ames effect and pinhole generated chromostereopsis. The advanced 3-DVG
works by adding the above four effects into a single 3-D visual effect =
that
appears truly stereoscopic in spite of limited actual stereopsis and a le=
ss
than ideal viewing angle.
HOW YOU CAN GET YOUR HANDS ON A FREE DEMO UNIT TO TRY OUT?=20
Send me an e-mail with a mailing address. Give me a few days to get it to
you. Please mail it back to me in about a month so other members can tr=
y
it. =20
REFERENCES:=20
1. John Dennis, "Bending Colors," Stereo World, Vol. 20, No.1, March/Apr=
il
1993, pp.34- 36;
2. K. J. Dunkley, "A new 3-D from 2-D visual display process," SPIE Vol.
1915; Stereoscopic Displays and Applications IV(1993), pp. 132 - 140;
3. Kenneth J. Dunkley, "The 3-DVG Workshop: How to use your fingers to t=
urn
any color magazine picture into 3-D," Stereo World, Nov/Dec 1994, pp.
30-33.
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