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Re: Ghosting due to high-contrast subjects vs depolarization
- From: P3D Sandman <sandler@xxxxxxxxxxxxxx>
- Subject: Re: Ghosting due to high-contrast subjects vs depolarization
- Date: Mon, 28 Jul 1997 13:23:50 -0400
P3D Kenneth Luker says:
>Dissolver has the polarization filters between the lamps and the slide. He
>said that the problem could have been overcome by putting the polarizers
>beyond the lens, so the last thing the light passed through before hitting
>the screen was the polarizers. For what it is worth. Peter dismisses this
>explanation, as quoted above.
>Ken Luker
>
Have thought it might have been the screen. With high contrast stuff
ghosting even a little might have been noticeable. Where did it occur:
Filter before slide
slide
Glass after slide
filter after slide
Screen
Glasses
There is a reason that a silver, not a white, screen should be used. Even
if it was silver. There is diffusion. The question could be answered by
doing a piece by piece analysis but we should include all prices.
Sandler
PS: No FLAMAGE PLEASE. I am not saying it _was_ the screen I am just
saying it _might have been_ the screen.
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