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Re: preliminary summary on ghosting
- From: P3D Gregory J. Wageman <gjw@xxxxxxxxxx>
- Subject: Re: preliminary summary on ghosting
- Date: Thu, 31 Jul 1997 12:51:09 -0700
John Bercovitz corrects:
>Now that's funny; I thought the purpose of the ribs was to _spread_
>the light so it didn't primarily go back to the projector.
Indeed, I had it backward. I stand corrected. From Da-Lite:
"Gain from a front projection screen is not governed by the density of
the diffusion material but by the degree to which its reflectivity is
allowed to be directional. The more specular or mirrorlike a front
screen becomes, the more its gain will increase and its viewing angle
will shrink."
So the fact that the screen is aluminized is responsible for the higher
on-axis brightness vs. a matte white screen (specular vs. diffuse
reflection).
"The second way that profiled screens are different is that their designs
can permit them to disperse light asymmetrically. To see how this works,
let's first consider a screen which Da-Lite makes called Super
Wonder-Lite. This is a soft, aluminized front projection screen which has
a series of straight, parallel ribs embossed onto its surface.
The first thing the ribs do is render portions of the surface not flat.
And if these raised ridges are oriented vertically, they will present to
the projector a series of beveled slopes alternating with an intervening
series of flat planes. Light rays which fall upon the plane portions of
the surface will be reflected according to the law of specular reflection
which states that the angle of incidence equals the angle of reflection.
Thus light arriving at a 15o angle from the left will bounce off the
screen at "an equal and opposite" angle of 15o to the right.
Rays falling onto the ridges will also obey the specular reflection law
but, because their incidence angle to the screen is altered when the area
they strike is sloped, their reflectance angle will be commensurately
shifted. If the face of a rib rises from the surface of the screen at
an angle of 20o , then the same 15o light ray we considered above will
have an incidence angle of 35o (15+20) and thus will bounce off the
screen at a 35o angle to its surface. Since the Super Wonder-Lite
screen has a pitch of 42 ribs/inch, about half of its active surface
area is sloped and the other half flat. In a sense, therefore, it is
two screens in one: each has a high gain (due to its metallic coating
which is much more mirror-like than the standard matte white diffuser)
and a resultantly narrow viewing angle. But because one narrow viewing
angle is aimed at the center of the audience field (this is all the flat
parts of the screen) and the other narrow viewing angle is aimed at the
edge of the audience field (all the sloped portions), the combination of
the two produces a front projection screen with a gain of 2.5 and a
horizontal half-angle of approximately 35o"
So, a flat (non-lenticular) aluminized screen will have an even narrower
working angle, but be brighter on-axis than the lenticular screen.
-Greg W.
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