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Northern California in 3d
- From: P3D Adam L. Beckerman <adam@xxxxxxxxxxx>
- Subject: Northern California in 3d
- Date: Tue, 23 Sep 1997 10:26:32 -0400
In response to some comments I received about my first stereo images:
1. I have drastically reduced the size of the thumbnails so that they load
faster (rather than the server resizing the original image to be a thumbnail,
it is now the physical size of the thumbnail).
2. I have added names of the photos above the thumbnails (besides in the alt
field of the image) for reference. I didn't give too much thought to them though.
3. The scans are from prints, not slides. The prints were done by Photo
Works, and they were scanned to tiffs using an HPScanJet4si or something
like that at 300dpi and scaled down. I used Photoshop to composition the
images into L-R-L and anaglyph and then save out to JPG (with compression/
quality setting of 5 -- I'm guessing that means 50%).
4. Since I seem to only be able to view wide-eyed, and not cross-eyed (for
most images), can anyone else attest to the fact that Gabriel notes:
>One minor point, some of the L-R-L pictures were actually L-R-R.<
I find this hard to believe considering the way I went about composing the L-R-L
pictures. If anything, they _could_ be R-L-R, but I find it hard to believe that
they are L-R-R. Can anyone else comment?? If some ARE L-R-R, which ones?
5. Contrary to popular belief, the first image is not just of a dead log. This is
one of my favorites since looking at one flat image, it does look only look a
dead log and some leaves. When viewed in 3D, a deer 'jumps out' at the viewer.
This is an excellent example of how 3D can enhance photos and is the first one
I have been showing people. This has been very effective at explaining some of
the concepts and generating enthusiasm. However, as is apparent, it is also a
good example of what can get lost when digitizing images. I tried to play with
the brightness and contrast settings but to no avail. If you look hard, you can
pick the deer out of the center of the frame. If this is simply not worth displaying
b/c the deer is lost, I'd happily consider removing it.
6. Dan mentions that by exaggerating the effect so that it is slightly hyper often
enhances digital images. When creating them in Photoshop, I previewed them
and created the best effect possible (be it hyper or normal or even hypo (although
I don't know if there actually are any hypos)) IMHO.
7. Some of my scenics may look flat, but it isn't b/c of the way the 'mounting'
was done, it's more b/c I ran out of depth range (I had subjects in the foreground
in decent 3D, but the background was so far away, it flattens out to a backdrop).
Dan, I will be doing a proper 3D page at some point with this one linked from it.
Thanks a lot for the link, but since this page's location may change, I will be sure
to keep you posted.
Keep them comments comin'!!
Adam
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