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P3D Re: Mounting of Stereo Prints, a century old (and longer) Problem
- From: Paul Talbot <ptww@xxxxxxxxx>
- Subject: P3D Re: Mounting of Stereo Prints, a century old (and longer) Problem
- Date: Sat, 29 Nov 1997 01:32:32 -0800
re: BILL C WALTON provided guidance on mounting stereo prints.
Thanks for the pointers Bill. It's good to hear some helpful advice
from an experienced stereoview maker. One thing (of many; it takes
me a while to catch on) I don't understand:
> As far as the image being to close or to far from the window that
> can be adjusted by moving the images apart or pushing them together.
In a normal (surface mounted) stereo print how could this be?
Given the layout of a stereo pair:
L R
|----------| |----------|
| | | |
|O | | O |
| | | |
| | | |
|----------| |----------|
As I understand it, the closest object, indicated by O above, would
appear behind the window because the distance from O(L) to O(R) is
greater than the spacing of the edges of the image (the distance from
L to R). To move the closest object closer to the window requires
altering the stereo pair in such a way that the distance L~R is the
same as the distance O(L)~O(R). If the two prints are only moved closer
together or farther apart, O(L)~O(R) will always remain greater L-R and
the position of the image with respect to the window will not change.
I can see how moving the prints closer together or farther apart will
adjust the window if they are behind a mask (e.g., Q-Vu), but it
doesn't seem to work for surface-mounted pairs. What am I missing?
Thanks,
Paul Talbot
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