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P3D DrT's "Five Principles of Stereo Imaging"
- From: fj834@xxxxxxxxxxxxxxxxxxxxx (Dr. George A. Themelis)
- Subject: P3D DrT's "Five Principles of Stereo Imaging"
- Date: Tue, 16 Dec 1997 14:02:34 -0500 (EST)
I guess a got a bit excited with Ray's posting. I basically agree with
what he says:
1. Stereo vision is a highly complex and subjective issue. I have always
believed that. Discussions in photo-3d show that different people see
different things to different degrees. Nobody is right, nobody is wrong.
There is only one theory of Stereo Relativity: "What I See is What I See".
Well, sometimes... because:
2. Individual depth perception can change with time, practice and exercise.
That's the "Theory of Stereo Evolution", a.k.a. "See it Now, It is Gone
Tomorrow". When I told Peter to come back 10 years later and tells us
if he sees things differently, I did not mean it as an insult... I have
changed... I don't see "projection stretch" any more.
3. Viewing hardware affect our depth perception. No arguing about that.
Stereo does not stand by itself (except for the "secret of the ancient
revealed") We see through the viewers. What we see is what is presented
to our eyes. And the way it is presented is extremely important. This
is "DrT's Theory Of Viewers".
4. Geometrical considerations and quantitative measurements might not
entirely explain our individual depth perceptions but a- they correctly
predict the basic trends for most people, b- help our understanding of
how and why we see what we see, and c- they are better than nothing!
This is the John B Principle stated as "I Measure Therefore I See")
5. Stereo Perception can be measured. I did not say that. Jim's doctor
did! So, let's call it "The Norman's Eye Doctor Theory").
-- George Themelis
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