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P3D Re: Stereoscopic computer games
- From: boris@xxxxxxxxxxxx (Boris Starosta)
- Subject: P3D Re: Stereoscopic computer games
- Date: Thu, 25 Jun 1998 15:41:42 -0400 (EDT)
>From: Brian David Phillips <phillips@xxxxxxxxxxx>
>If I were a stereo hardware manufacturer I'd be as aggressive as
>possible in getting software developers to use my stuff. I'd develop a
>very specific and very complete marketing plan aimed at developers and
>consumers. I'd send 'em free hardward and drivers stuff along with some
>demo CDs that demonstrate some of the possibilities of the system, with
>kool animated backgrounds and beautiful scantily clad models ostensibly
>in a computer generated environment fighting charging ogres and
I've flown "Descent" in 3-d (it comes with a nuvision3d LCS system), albeit
on a very slow computer. Speed was definitely a problem, as was flicker
(also speed), but the immersive effect was there.
Why not show them the future, instead of the present? Only through
digitally mastered high resolution slides, can you see TODAY what the
future holds for this medium. I have them for sale presently (see recent
posts in sell-3d).
Brian, your stereo nudes are fine. Ever sell slides of those?
Skimming along the edge of the P3D charter, I remain,
faithfully,
Boris Starosta
usa 804 979 3930
boris@xxxxxxxxxxxx
http://www.starosta.com
http://www.starosta.com/3dshowcase
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