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P3D Re: Smell-O-Vision


  • From: vmacek@xxxxxxxxxxxxxx (Vincent G. Macek)
  • Subject: P3D Re: Smell-O-Vision
  • Date: Thu, 3 Sep 1998 18:43:09 -0400 (EDT)

Andrea Blair wrote:

<<>>>That's a sticky path for arguement.  One also won't experience the
heat, the wind, the chill, the hotdog smells, etc.  What the realist
might show is indeed a subset of the experience, but a panaoramic
image also is a subset as well.  Saying one subset is proper, and
another subset isn't ..... uh..... sticky.  :-)<<<<

>>>>Bob Maxey However, John Waters did a film in what I believe he
termed "Smell-O-Vision(?) in which a scratch and sniff card was
numbered, and as the number appeared on the screen, the viewer would
scratch the card. No, I never saw it and can't imagine what the smells
were.<<<<

I saw this flick (or one with the same concept, anyway) at a drive-in in
Alice Springs, Australia about 17 years ago (oh - suddenly I feel so
OLD!). The movie was the first of a double feature (thank goodness I
didn't waste my money to see it by choice!). It was absolutely awful.
The smell card had several things, which included (I think) garbage,
skunk, and human gas.>>

I believe 'Smell-o-vision' was the handle in a precursor film 'Scent of
Mystery' made in the '60s, using a scent dispenser in specially-outfitted
theaters (doubt it had much of a run).  Waters' POLYESTER paid homage to it
with his 'Odorama', and more notably gimmick wizard William Castle's
exploitation-film innovations.

For a John Waters film, it was pretty sedate (realizing he couldn't get
lower and sicker than his previous films and seeing the world was actually
descending to their level, he wisely aimed toward more mainstream
productions - I can't say I enjoy all his work, but I certainly admire him
in a furtive way)

To keep it on-subject, does this make scent a third dimension?

Or more on-subject, why doesn't Waters make a 3D movie?  That would
be...interesting.

Vince M



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