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P3D Re P3D Math-LESS solution for Realist close-ups
- From: aifxtony@xxxxxxxxxxxxx (Tony Alderson)
- Subject: P3D Re P3D Math-LESS solution for Realist close-ups
- Date: Wed, 9 Sep 1998 14:57:00 -0700
>Tom Deering wrote:
>I took a stunning picture this summer that was a failure.
(...)
This slide had too much depth. I've designed a simple tool to help me avoid
thissituation in the future.<
Gee, what's wrong with the DOF scale? Just keep within the f8 marks. (f5.6
if you're conservative.)
>It solves something that always confused me. The 1/30 rule says my Realist
>can't shoot anything closer than 7 feet, but the camera can be focused
>down to 2.5 feet. Photos I've taken with close objects were sometimes
>viewable, and sometimes not, for a reason I couldn't explain. <
Not exactly. The near limit for the Realist is 7 feet if your background
reaches to infinity (or thereabouts). Except, of course, for objects that
properly come thru the window, to a moderate distance. If you shoot closer
than 7 feet, you need to restrict your background. This is what the medium
and close-up masks were all about.
You might be able to "save" this slide, at least for the hand viewer, by
remounting using double-depth. This is fairly laborious, but you seem to
appreciate challenges.
Tony Alderson
aifxtony@xxxxxxxxxxxxx
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