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P3D Monocular Depth Cues
- From: Ray Zone <r3dzone@xxxxxxxxxxxxx>
- Subject: P3D Monocular Depth Cues
- Date: Sat, 12 Sep 1998 23:41:01 -0800
Eric Goldstein wrote:
>Why would we exclude other depth cues, such as convergence
>and/or shading, as useful tools when we shoot stereo?
Good point, Eric. There are actually a number of monocular depth
cues by which even people who have one eye or who are stereoblind
"see" dimension. A few of them are:
1. Scale -- relative scale as depth cue.
2. Atmosphere -- haze, diminution of tone as depth increases.
3. Occlusion -- overlapping contours or edges
4. Foreshortening
When parallax stereopsis is combined with these monocular cues for depth
the result can be a very powerful 3-D image.
Many computer "3-D" programs use strictly monocular cues in a very
effective way. Add (parallax) binocular stereopsis to this array
of "flat" depth cues and the stereo experience can be quite dramatic.
Regards,
Ray '3-D' Zone
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The Ray Zone Theory of Relative Numbers: 1 + 1 = 3 (D)
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Visit Ray's 3-D Website at:
http://www.ray3dzone.com
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