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P3D Focusing the viewer
>From: timelaw@xxxxxxxxxx (Steve Carter)
>The thing that bothers me most is that I have a hard time
>getting them to focus it to their eyes.
One can argue that if they do not need to focus it, unless if
they wear glasses and they take them off.
There is such a thing as "universal focusing" setting in viewers.
That's why fixed focus viewers work.
Whenever I pass the viewer around, I have it focused at this
"universal setting" and don't encourage inexperienced users
to refocus (or change the interocular) unless if I see them
taking their glasses off (I suggest they keep them on, to start)
or I sense problems with unusually wide/narrow spacing of eyes.
George Themelis
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