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P3D Re: Barriers to entry into 3D (was: Re: P3D Re: PHOTO-3D digest 3247)
- From: "Greg Wageman" <gjw@xxxxxxxxxx>
- Subject: P3D Re: Barriers to entry into 3D (was: Re: P3D Re: PHOTO-3D digest 3247)
- Date: Thu, 18 Mar 1999 01:09:00 -0800
From: Michael Kersenbrock <michaelk@xxxxxxxxxxx>
>If you have rotational errors, you can just rotate the resulting
>images to make them straight again. I know it works for digital
>images, but should work for prints the same way.
Yeah, and the resulting cockeyed prints with slanted and mis-matched
tops and bottoms look just wonderful. Not to mention that they won't
fit in conventional print storage media without overlap, if at all. And
that assumes that you didn't get too much vertical shift, as well, in
which case you've not only got to rotate the prints by varying amounts,
you've got to vertically offset them as well. Now you've potentially
got little bits of non-homologous image hanging off in all directions.
For beginners this ain't.
>P.S. - My CSC Stereo photos (well, starting with the February ones)
> on www.photo-3d.com are hand held digital camera cha-cha's which
> I correct for rotation as part of my photoshop "mounting"
process.
Since you mention it, I find them very difficult to fuse properly. I'd
be interested in hearing from other list members as to their experience.
-Greg W. (gjw@xxxxxxxxxx)
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