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P3D Re: Zero magnification?


  • From: "Greg Wageman" <gjw@xxxxxxxxxx>
  • Subject: P3D Re: Zero magnification?
  • Date: Tue, 2 Nov 1999 01:32:29 -0700

From: Tom Hubin <thubin@xxxxxxxxx>


>Unity magnification is arbitrarily defined as something like a viewing
>distance of 10 inches. I do not recall the actual distance. But it is a
>practical value for as close as you can view with the normally
corrected
>adult human eye comfortably.


That's correct.  The usual number used in calculations is 250mm, which
is awful close to 10 inches (10 times 25.4 mm/inch is 254 mm).

>Regarding zero magnification, that would produce a zero size image. I
>did not read the original post but perhaps unity magnification was
>intended.


Exactly.  I was going to point this out if no one else did. :-)

     -Greg W. (gjw@xxxxxxxxxx)