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Re: [photo-3d] The Keystoning State
- From: Peter Davis <pd@xxxxxxxxxxxxx>
- Subject: Re: [photo-3d] The Keystoning State
- Date: Mon, 14 Aug 2000 22:20:59 -0400
At 09:02 PM 08/14/2000, you wrote:
> > > This seems like such a cool idea, but don't the mirrors introduce
> > > keystone distortion?
> > >
> >
> > So long as the vertical axis of the mirrors remains parallel with
> >the vertical axis of the camera backs I don't see how keystoning
> >would be introduced.
>
>If the mirrors themselves introduced keystoning, then wouldn't
>cameras such as the Loreo/Argus and many beam-splitter designs have
>the same problem? (Or worse since these systems bounce light off of
>two mirrors?)
They do. Keystoning is one of the classic problems with beamsplitters.
I was thinking that if you take a picture of a brick wall, for example, the
light path from one of the left/right edges is longer then the opposite
edge. That's what produces keystoning. However, I think my analysis was
faulty. The light path to one edge will be a little longer before striking
the mirror, and the opposite edge's light path will be a little longer
after striking the mirror, so perhaps it all evens out.
-pd
--------
Peter Davis
Funny stuff at http://www.pfdstudio.com
"The artwork formerly shown as prints."
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