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Re: Medium Format Training
- From: T3D john bercovitz <bercov@xxxxxxxxxxx>
- Subject: Re: Medium Format Training
- Date: Mon, 11 Nov 1996 10:37:38 -0800
It sounds like you're going to be doing product shots which are
static. This is excellent because it gives you a great advantage
which is that you can use a slide bar for perfect control of the
situation. If you have people in your product shots, it's going
to be tougher because they move between shots. Although I have
seen good slide bars of people who are able to "freeze", I
wouldn't count on it.
First thing you asked was what spacing you want for your shots.
Generally it's going to be 65 mm so that the recreated scene will
be life-size. If you want to play around and make it appear like
a table top shot of miniatures instead instead of a full size
shot, then you need to increase your stereobase significantly. If
you have a problem with too much depth in the scene, you will have
to decrease your stereobase to reduce the total parallax or
decrease the amount of depth in your scene to reduce the total
parallax. A significant reduction in stereobase will make the
scene look larger than life.
Excess parallax is only a problem if you have too much depth in
the scene. That is, if you have very near objects and very far
objects in the same scene you may have a problem. It's surprising
how many times you think you have a problem if you use the 1 in 30
rule but you find you actually don't have a problem if you use the
more correct maximum allowable on film deviation rule.
Fortunately it is easy to find out if you have too much parallax.
Download the maofd spreadsheet from bobcat using your web browser.
It's an Excel spreadsheet. The web (or ftp for that matter)
address is:
ftp://bobcat.etsu.edu/pub/photo/photo-3d/technical/maofd/
The spreadsheet appears in several formats. PCmaofd.XLS.uue,
PCmaofd.XLS, and Macmaofd.bin seem to work fine but Macmaofd.hqx
seems to have a problem of some sort. They're all the same so if
you can get one of them to work, you're in. If you don't have
Excel, I can translate the spreadsheet into some other format with
some effort. You will also need maofd.txt if you'd like some
theory and you'll need maofd.instrs to easily learn how to run the
spreadsheet. Just plug in the distances from the camera lens to
the nearest and farthest objects in your shot along with a few
other parameters, and the spreadsheet will give you the maximum
amount of stereobase you can tolerate. This doesn't mean you have
to use the maximum. If it says you're allowed up to 12000 mm of
stereobase, I'd still hold it down to 65 mm. 8-)
You asked if there was anything more complicated about medium
format as compared to miniature format. Just remember to stop
down one extra stop and use a film speed twice as fast. 8-)
Then you asked how to scale down your views when reproducing them
for the viewer. The first thing you need to know is the focal
length of the viewer. If you are going to be viewing with a red
button, then the viewer focal length is about 44 mm. If you are
going to be viewing with a Star (Brumberger?) then the focal
length is about 50 mm. Same for a toy V-M: 50 mm. Now let's say
you took your shots with an 80 mm lens on the MF camera. Then you
need to scale down to about 1/2 size (actually 44/80 size) for the
red button or 5/8 size for the Star D. Either way, you'll have
plenty of film left to trim off so you can set the window
distance.
If you want to play games and stretch the shot, say you're taking
a nose-on shot of a car and you want it to look really long, then
you want to do more demagnification of the transparency when you
print the final transparencies. For instance, instead of making
the finals 1/2 size, you could make them 1/3 size for a subtle
increase in car length. This game only affects the depth
dimension. This contrasts with changing the stereobase which
changes all three dimensions in exact proportion causing a
miniature or gigantic scene in perfect scale. If you want to
squash the third dimension, then you need less demagnification,
say a reduction to 2/3 size, for a subtle effect or just leave
them 1:1 for a not-so-subtle effect.
Stretch and squash are a little tricky. Some people will spot
them right off. Some people can't see them until it's very large.
Some people still won't see them but they'll know something is
"wrong". And some people are stereoblind.
Don't make the mistake of thinking you're trying to fit the
aperture of the stereo format. If you reduce the medium format
transparency to 1/5 size to make it fit in a toy V-M viewer,
you'll get a tremendous amount of stretch of the third dimension
(unless you were taking with a 250 mm lens). I seriously doubt
you'll enjoy the effect of a 3X stretch.
John B
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