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Re: Double depth
- From: T3D Larry Berlin <lberlin@xxxxxxxxx>
- Subject: Re: Double depth
- Date: Fri, 15 Nov 1996 17:44:53 -0800
john bercovitz:
>>There are various rules for the maximum allowable depth in a
>>scene. Seems like the best ones have to do with the maximum
>>amount of parallax on the film and that that amount is usually
>>about 1/30 of the focal length of the system.
>>
>>For miniature format with the usual 35 mm lenses, this works
>>out to about 1.2 mm of parallax. If a scene has a lot of depth
>>in it, some people will crop the mask a similar amount for
>>"double depth". Does this cause viewing problems? I think I
>>can see where it would be a problem for projection because the
>>window would be really close, but what about in a hand viewer?
>>
>>The reason I ask is that I just calculated the way I set the
>>window in my medium format viewer and it's at about 4' (1.2 m)
>>which is approximately double depth. I have no problem with it.
>>I haven't heard of anyone having a problem with it.
>>
>>So if double depth isn't a problem, where does this limit to
>>the amount of a depth in a scene come from?
I'm not sure I understand the use of the term *double-depth*. What is the
relationship between the amount of parallax in the image and cropping of the
window?
Larry Berlin
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