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T3D Re: stereo math
- From: john bercovitz <bercov@xxxxxxxxxxx>
- Subject: T3D Re: stereo math
- Date: Tue, 15 Sep 1998 10:01:12 -0700
> With John Bercovitz in the audience, I'm encouraged to bring up a math
> question. Forgive me!
Sheesh! What do you think this is? A technical list?
> I visualize 1.2 mm of onfilm deviation as being related to the amount of
> convergence the eyes can comfortably do. Would it be just as correct to
> measure it as an angle? And is that why the 1.2 mm is actually f/30?
It's not actually convergence which is the limit but in all other respects
your conjecture is correct. As an example, if your eyes converge on some-
thing which is 250 mm away and your eyes are 65 mm apart, the included angle
is about 15 degrees which is a whole lot more than 1 in 30.
For reasons not solidly known, by anyone I think, in stereo pairs all
people can tolerate a total on-film deviation of 1/30th the focal length
and most people can tolerate 1/15th under decent conditions. (I'm using
"focal length" loosely here. When you shoot a closeup, you move the lens
away from the film so the "focal length" increases for the purposes of this
calculation.)
> And is any of this related to the reason why perfectly mounted slides
> don't look right when projected?
I'm not sure what you mean but I'm limited by the internal concept that
"perfectly-mounted" means "projects well". Can you give me an example?
I'm sure that would clear things up for me.
Thanks,
John B
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