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T3D DOF spreadsheet explanation
- From: john bercovitz <bercov@xxxxxxxxxxx>
- Subject: T3D DOF spreadsheet explanation
- Date: Sat, 27 Feb 1999 08:01:27 -0800
I just wrote the explanation below yesterday for
a guy who wanted to use my depth of field spread-
sheet which can be found at
http://www.angelfire.com/ca2/tech3d/index.html
under downloadables at the bottom of the page.
Seems like the documentation for the stuff I do
is always weak and this is an attempt at fixing
that problem for this spreadsheet.
John B
*************************************************
-- Explanation of the spreadsheet, DOF.xls --
Depth of field is actually easier to calculate for
the case of 3D photography than for the usual cases
because in 3D photography, we view from the center
of perspective, or very close to it, else the
reconstructed scene is badly distorted. The Excel
spreadsheet, DOF.xls, uses Kingslake's approach to
calculating DOF as explained in "Lenses in
Photography" and its latest edition, "Optics in
Photography" (ISBN 0-8194-0763-1). A graphical
explanation of his approach is given in kdof.gif.
You should only make entries in columns which say
<enter> in blue in the 4th row. The other columns
have formulas in them.
The first column (A) is where you enter what is
going to be acceptable fuzziness for you. What is
acceptable depends on scene contrast and fineness
of detail in the scene. For general use, 1500 is
probably good. That's what the better companies
use but many use 1 in 1000 and no one complains.
The second column (B) is where you enter your
camera's focal length as printed on the lens
barrel.
You can enter f/numbers in the third column (C) or
use the selection that is there already.
The fourth column (D) tells you what the linear
aperture (not the relative aperture aka f/number)
is. Linear aperture sets the DOF in cases like 3D
where you view from the center of perspective.
The hyperfocal distance is probably familiar to you
and it is found in column E. Set your focus to
this distance and everything from half as far away
out to infinity meets the sharpness criterion you
have input in column A. This number is a function
of linear aperture and your fuzziness criterion and
nothing else in the 3D case. I calculate it first
since it is useful further on.
Column F is where you enter the distance at which
you have focussed.
Column I tells you how near an object can be to the
camera (or more precisely its lens) and still meet
your sharpness criterion as you define sharpness in
column A. Column J is similar and tells you how
far an object can be and still be sharp.
Column K gives you the distance from the near
object to the far object. I put this in because
you may have some objects cast in concrete and thus
are a fixed distance apart and you may want to fool
around with the spreadsheet to see how far away
from the objects you have to be to get both of them
into acceptable focus.
Column M has to do with how much fuzziness is
introduced by diffraction. Column O just adds this
additional fuzziness to the fuzziness which you
allow in column A. So the total actual fuzziness
is in column O. Column A is your input but column
O is what you really get. Column O will show you
what happens if you get too clever and replace the
aperture in your lens with a pinhole.
John B 9/02/26
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End of TECH-3D Digest 455
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