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[MF3D.FORUM:14] Re: View camera question


  • From: Tloc54452@xxxxxxx
  • Subject: [MF3D.FORUM:14] Re: View camera question
  • Date: Fri, 17 Dec 1999 21:44:14 EST

One of our guys has made a viewer with fairly long lenses and 
front-surface mirrors at 45 degrees.  I have looked in it and the 
wow factor is really there.  I think it beats my medium format
viewer using slides shot with my old Mamiya pretty handily.
My viewer has the better lenses but he still gets more detail,
I think.  I see no grain and I think there is about as much detail
as I can see, or it's fooling me somehow.  

If I were shooting LF stereo pairs, I would shift the front standard
the distance between my eye centers and I would shift the back
the appropriate amount to set the stereo window.  I think I did a
cartoon of how to figure that amount some time back.  Let me look
on my web site....  OK, here we go.  Go to 
http://www.angelfire.com/ca2/tech3d/pix.html
and look at 
Calculate where your camera's window is. (PDF file). 
You can also look at 
Do you know where your camera's window is? (GIF file). 
but I think you already know this.

John B