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[MF3D.FORUM:14] Re: View camera question
- From: Tloc54452@xxxxxxx
- Subject: [MF3D.FORUM:14] Re: View camera question
- Date: Fri, 17 Dec 1999 21:44:14 EST
One of our guys has made a viewer with fairly long lenses and
front-surface mirrors at 45 degrees. I have looked in it and the
wow factor is really there. I think it beats my medium format
viewer using slides shot with my old Mamiya pretty handily.
My viewer has the better lenses but he still gets more detail,
I think. I see no grain and I think there is about as much detail
as I can see, or it's fooling me somehow.
If I were shooting LF stereo pairs, I would shift the front standard
the distance between my eye centers and I would shift the back
the appropriate amount to set the stereo window. I think I did a
cartoon of how to figure that amount some time back. Let me look
on my web site.... OK, here we go. Go to
http://www.angelfire.com/ca2/tech3d/pix.html
and look at
Calculate where your camera's window is. (PDF file).
You can also look at
Do you know where your camera's window is? (GIF file).
but I think you already know this.
John B
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