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[MF3D.FORUM:634] Wide stereo base question


  • From: Paul Talbot <ptww@xxxxxxxxx>
  • Subject: [MF3D.FORUM:634] Wide stereo base question
  • Date: Thu, 01 Jun 2000 14:43:30 -0500

During 1/30 guideline discussion, perhpas on P3D, someone
mentioned there is a "more complete" version of the stereo
base formula that also calculates the amount of overlap
in the two chips.  Does anyone have a reference for where
that formula can be found?

I got to wondering whether part of Bill's problem is not
enough image overlap on some of his wide base shots.  How
can he calculate that (as opposed to just measuring it
after the shot)?

Paul Talbot