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Re: Ghosting



There was some recent discussion regarding inefficencies of polarizers
introducing ghosting in projection 3d. All I can say that so far 
everything mentioned is all wet. Increasing the ambient light as was
mentioned helps to decrease ghosting but higher output lamps used in 
projection doesn't contribute to ghosting but helps scare them away.
A good analogy would be anaglyphs displayed on monitors. There is 
similiar problems as in polarized 3d projection. I have an example of
the ghosting problem in anaglyph mode on my web site.
http://generation.net/~jacob/ghost3d.jpg

Glen Murray writes

>Hey, good timing for all this stuff about ghosts, too!!!!!   

That's true, what a coincidence! In a few days I will post my
3d semi-animated pumkin. Check for it in a few days.

Casper the freindly Ghost 


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