Mailinglist Archives:
Infrared
Panorama
Photo-3D
Tech-3D
Sell-3D
MF3D
|
|
Notice |
This mailinglist archive is frozen since May 2001, i.e. it will stay online but will not be updated.
|
|
Re: Newbie with questions
- From: P3D David C. Glick <xid@xxxxxxx>
- Subject: Re: Newbie with questions
- Date: Tue, 11 Mar 1997 14:37:18 -0500
John W Roberts <roberts@xxxxxxxxxxxxxxxxx> said:
>Not so fast! You could have the rocket eject two 2D cameras, which hang
>down from their own parachutes (thus pointing straight down), take circular
>photos, and are timed to photograph a certain time after going to zero-G
>(for instance). You could put a spring in to push the cameras apart, or
>just rely on turbulence of the air to get the proper separation on some
>of the launches.
Or launch two identical rockets with identical timers at the same time, and
release a single parachute/timed camera from each, as John Roberts
describes. Or, if not much is moving in the subject area, and simultaneous
launches are a problem, launch one soon after the other.
There would be a lot fewer variables in aiming the camera if we were talking
about model airplanes, flying along a straight, horizontal path, rather than
parachutes. Are there model rockets that could release a glider containing
a camera with a timer (or radio-triggered camera)?
In any case, all of these options using 2-D cameras would allow for
relatively light, inexpensive plastic bodied cameras.
However, I do see a possible advantage for a 3-D camera (again pointing down
from a parachute). If you've got various earlier rocket stages descending
by parachute below the camera, a 3-D camera (or 2 2-Ds side by side) might
give enough separation to see those parachutes in stereo relative to the ground.
Sounds like a good project!
Dave Glick xid@xxxxxxx
------------------------------
|