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mounting for near point or for far
- From: P3D <gnored@xxxxxxx>
- Subject: mounting for near point or for far
- Date: Thu, 13 Mar 1997 21:32:16 +0000
Ok, so I've been saving up questions for months now ...
I always set the infinity point to the mounting gauge and let
the close objects fall where they may. At least people won't have
to _diverge_their eyes to fuse projected images. Besides, it really
doesn't bother me all that much if something comes through the window
a bit -- even if part of it intersects the frame.
Is mounting this way 3D heresy?
Gary Nored
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