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Aperture/shutter conversions
- From: P3D <Linnstaedt@xxxxxxx>
- Subject: Aperture/shutter conversions
- Date: Fri, 4 Apr 1997 00:40:26 -0500 (EST)
Friends,
This past week I shot up a roll of Kodachrome 64 around Dallas, TX (Dealey
Plaza, HardRock Cafe, etc.). To use the exposure table, I had to make
conversions for the shutter and aperature. Thought I'd pass along for others
to use and/or refine.
My Realist 3.5 has shutter speeds 150, 100, 50, etc. while the table on the
film carton lists for t = 1/125. Sooo, I developed the following formula,
based on the formula that doubling the f-stop value produces a 2 stop (4x)
decrease in exposure.
t' = shutter given in table. a' = aperture in table.
t'' = shutter desired. a'' = aperture desired.
(( t' / t'' x a' ) x a') ^ -.5 OR ( t' / t'' x a' ^2 ) ^ -.5
That is, the square root of, the shutter ratio times the aperture (f stop)
squared.
If t'' = 1/150, then, to shoot ISO 64 in full sun requires:
Given: t' = 125 and a' = 16
( 125/150 x 16^2 ) ^ -.5 = (5/6 x 256) ^ -.5 = (213.33) ^ -.5 = ~ 14.6
If t'' = 1/100, then... full sun requires:
(5/4 x 256) ^ -.5 = ~ 17.9
If you're picky, you can calculate a conversion table. Or, you can simply
open 1/5 stop (for t=1/150) or close 1/4 stop (for t=1/100), from the values
given for t=1/125. Of course, with the itsy-bitsy dial on a Realist, I can't
be real precise. But thank goodness, I don't have to be.
Before I get jumped by E6 (Sensia) lovers, I used KR64 for the archival
advantage. And other, more subjective reasons.
Regards,
Robert Linnstaedt
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