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P3D anaglyph conversion


  • From: Tom Deering <tmd@xxxxxxxxxxx>
  • Subject: P3D anaglyph conversion
  • Date: Mon, 3 Aug 1998 15:25:37 -0400

On Mon, 3 Aug 1998 MHGug@xxxxxxx wrote:

> In a message dated 8/3/98 4:59:18 PM, Jim Crowell writes:
>
>> Sounds right, except you shouldn't need to convert the image you're copying
>>  from back into RGB.
>
>  If you don't convert it back to RGB you can't cut the red channel out.
> Grayscale doesn't have one.  Thanks, Mike

That sounds right, but isn't.

Jim was right, Mike.  You *can* cut a greyscale channel out of a monochrome
image, and then paste it into a RGB channel.  All channels are monochrome
by nature.

(This little confusing bit is why I simplified the instructions in the
first place.  The correct answer sounds wrong.  :^)

Cheers,

Tom



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