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P3D anaglyph conversion
- From: Tom Deering <tmd@xxxxxxxxxxx>
- Subject: P3D anaglyph conversion
- Date: Mon, 3 Aug 1998 15:25:37 -0400
On Mon, 3 Aug 1998 MHGug@xxxxxxx wrote:
> In a message dated 8/3/98 4:59:18 PM, Jim Crowell writes:
>
>> Sounds right, except you shouldn't need to convert the image you're copying
>> from back into RGB.
>
> If you don't convert it back to RGB you can't cut the red channel out.
> Grayscale doesn't have one. Thanks, Mike
That sounds right, but isn't.
Jim was right, Mike. You *can* cut a greyscale channel out of a monochrome
image, and then paste it into a RGB channel. All channels are monochrome
by nature.
(This little confusing bit is why I simplified the instructions in the
first place. The correct answer sounds wrong. :^)
Cheers,
Tom
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