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P3D double depth (was mathless close up)


  • From: CanterMike@xxxxxxx
  • Subject: P3D double depth (was mathless close up)
  • Date: Thu, 10 Sep 1998 01:45:29 EDT

In a message dated 98-09-09 19:29:00 EDT, you write:

<< 
 You might be able to "save" this slide, at least for the hand viewer, by
 remounting using double-depth.  This is fairly laborious, but you seem to
 appreciate challenges.
 
 Tony Alderson
 aifxtony@xxxxxxxxxxxxx
 
  >>


I'm still a rookie at this and am unfamiliar with the expression "double
depth".  Could someone please explain?

Thanks, 
Mike


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