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P3D Re: Pure Anaglyph Definition
- From: Steve Berezin <sbere@xxxxxxxxxxxxx>
- Subject: P3D Re: Pure Anaglyph Definition
- Date: Thu, 10 Jun 1999 23:24:33 -0700
Andreas Petersik wrote:
>
> The following two kinds of Pure Anaglyphs are possible:
>
> Red-Green:
> L image grayscale --> R channel of anaglyph
> R image grayscale --> G channel of anaglyph
> B channel of anaglyph is always zero. That is the reason why these
> anaglyps are so yellow!
>
> Red-Blue:
> L image grayscale --> R channel of anaglyph
> R image grayscale --> B channel of anaglyph
> G channel of anaglyph is always zero. That is the reason why these
> anaglyps are so purple!
>
Thanks, now I understand :-)
--
mailto:sbere@xxxxxxxxxxxxx
http://www.berezin.com/3d
Steve Berezin
Berezin Stereo Photography Products
21686 Abedul
Mission Viejo, CA 92691
USA
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