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P3D Re: GLueing on levels


  • From: "Alexander Klein" <klein@xxxxxxxxxxxxxxx>
  • Subject: P3D Re: GLueing on levels
  • Date: Mon, 11 Oct 1999 11:56:31 -0600

On 11 Oct 99, at 11:50, Greg Wageman wrote:

> This could be problematic.  All the spirit levels that I know of are
> based on gravity pulling a liquid down and the buoyant bubble rising to
> the high point of the curved container.  They don't work upside down!

Right, Greg ... but could't the *bottom* be filed flat and polished ... 
provided that it has a transparent bottom??? Then you could view the 
bubble from below ...

Just an idea ... never tried it myself .


Alexander Klein
Webmaster, http://www.stereoscopy.com
Tel./Fax: +1 (212) 208-2641
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