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Re: [photo-3d] Re: Stereo Demise AND CONFUSION OF TERMS


  • From: "John A. Rupkalvis" <stereoscope@xxxxxxxxxxxxx>
  • Subject: Re: [photo-3d] Re: Stereo Demise AND CONFUSION OF TERMS
  • Date: Thu, 19 Oct 2000 11:27:08 -0700

Yes, a majority of computer graphics have z-axis information in the program
that is not used stereoscopically, but could be.  With so-called 3-D
graphics, the z-axis is used primarily for perspective and to permit
rotations (wear your Pulfrich glasses).

Obviously, since it works for Pulfrich, you could use this time parallax for
stereoscopic extraction.

JR

----- Original Message -----
From: "Mike Kersenbrock" <michaelk@xxxxxxxxxxxx>
To: <photo-3d@xxxxxxxxxxx>
Sent: Sunday, October 15, 2000 1:15 PM
Subject: Re: [photo-3d] Re: Stereo Demise AND CONFUSION OF TERMS


> jastuart@xxxxxxxxxxxxxxxx wrote:
>
> > As you mentioned, "3D" has a new meaning today. It now means the
> > visual appearance of perspective (as with the advent of computer
> > graphics, like in the movie "Toy Story"), not stereo.
>
> Although not displayed in stereo, a lot of the time the
> computerized system really has real 3D aspects which usually are
> 3D "databases" or a 3D VR which are then projected in a moving
> 2D viewpoint.  Kind of like having a 3D realist slide but
> only looking at one of the two images at a time using a 2D
> slide viewer.  The 3D "stereo" information is there, but just
> isn't being put into the display device.  Some of the 3D games,
> however do actually provide 3D-stereo (using LCD glasses) for those
> with the equipment.  I think my new video board (not yet installed)
> came with a VR game or two with such support.  If an inexpensive
> widely available no-glasses 3D display became available for PC's,
> I think 3D-to-the-eyes would skyrocket very quickly, because the databases
> are there, or nearly so.
>
>
> Mike K.
>
>
>
>