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T3D Re: telescope eyepiece distortion
- From: john bercovitz <bercov@xxxxxxxxxxx>
- Subject: T3D Re: telescope eyepiece distortion
- Date: Mon, 16 Feb 1998 13:44:32 -0800
I got off-list mail suggesting that camera and telescope images
are the same and I shouldn't make a distinction. That's correct.
I was being sloppy and not saying precisely what I meant because
precisely what I meant takes more words.
I'm better at examples than at explanations so I will offer some
examples and then try to tack on food for thought. I will make
the examples free of math.
1) If you take a picture of a wall that has dots equally spaced on
it in a square array of rows and columns, then when you view that
photo from any distance you choose which is not the ortho
distance, it is as if you were getting closer to or farther from
the wall than the camera was. In this special case, a long lens
really does "bring you closer". If you view the photo through a
lens, you want the lens to be free of distortion because that
rectilinear array still has to be rectilinear no matter what
distance you view the photo from or you're not really changing
your distance from the wall, but instead you are messing up the
picture.
2) A box kite is a solid made up of 12 lines. An unrendered
rectangular parallelpiped if you will. It comprises two squares
joined by four longer lines where all of the lines in the solid
are parallel or perpendicular. Now let's take a picture of a box
kite end on. According to where we set the camera relative to the
kite, the two squares of the kite will subtend different angles at
the camera relative to each other. If we get one kite-length away
from one end of the kite, then one square will be about twice the
size of the other square on the photo. Now if we view the photo
from any distance but the ortho distance, the squares will be the
wrong size relative to each other and we have perspective
distortion. If we try to correct the wrong-distance view by
putting distortion into a viewing lens, we will bow the sides of
the squares and that's no good so we quit trying that.
3) We arrange dots in a regular pattern on the inner surface of a
sphere and we place a camera at the center of the sphere and we
take a picture. On the flat film plane, dots near the edge of the
photo are much farther apart than dots near the center of the
picture (assuming the lens is fairly wide angle) but this does not
matter because when we view the picture from the ortho seat, the
dot spacings will subtend the same angles at the eye as they did
at the camera and so all of these subtended angles will still be
equal. If we view from too far back, we will see the dots at the
edge of the photo grow farther apart. If we view from too close
in, we will see the dots at the edge of the photo grow closer
together. When I say grow farther apart or closer together, I
mean relative to the spacing of the dots in the middle of the
photo. If we want to view from closer than the ortho distance,
then we need to use a viewing lens which pumps up the distance
between dots near the edge of the photo. This sort of lens is
said to have positive or pincushion distortion.
John B
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