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T3D RE: acuity enhanced with binocular vision


  • From: john bercovitz <bercov@xxxxxxxxxxx>
  • Subject: T3D RE: acuity enhanced with binocular vision
  • Date: Mon, 23 Mar 1998 15:16:37 -0800

I wonder if this experiment has been done.  It plays along with 
my thought that there may be a comparator in the head which is 
tossing out noise by comparing the two eye's inputs.  You have a 
monitor for each eye and on one you flash a pixel in the blind 
spot of one eye.  On the other monitor it's in the same location 
so it's not in the blind spot of that eye.  Next you flash a pixel 
that's out of both eyes' blind spots.  You compare how visible 
these two ways of presenting the pixel are.  If there is some 
cancelling going on, it shouldn't be when it's in one eye's blind 
spot but rather only when it's shown to one eye and not the other 
but not in the location of either's blind spot blind spot.  Whew!
There _must_ be a better way of saying that!

OK, so it's a little looney and not definitely conclusive but it 
might give a small hint and it should be easy to do for someone with 
this setup.

John B


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End of TECH-3D Digest 275
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