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T3D Re: Visual Acuity


  • From: bercov@xxxxxxxxxxx (John Bercovitz)
  • Subject: T3D Re: Visual Acuity
  • Date: Thu, 16 Jul 98 10:54:30 PDT

>> This precison of the human visual system is always amazing for me!

> I agree, particularly given how jittery the eyes are. There's some
> interesting stuff being done on compensating for the effects of eye
> movements (on stereo and other things), it's a bit of a hot topic 
> these days.

Tell more!  Most of us here aren't well-connected as you folks are.
Is this saccades?  Seems to me like jitter should actually help if
there's enough computational power available.  Those sensors would
become sanners of a sort and if their precise positions are well-
characterized through usage, you should have lots of precision.

John B


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