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T3D Re: stereo math
- From: john bercovitz <bercov@xxxxxxxxxxx>
- Subject: T3D Re: stereo math
- Date: Wed, 16 Sep 1998 12:48:05 -0700
Greg E. relates his experience with viewing a pair from different
distances, finding more distant easier for a lot of deviation.
Seems like an easy enough test could be done using a projected pair
and walking closer to and farther from the screen to discover limits.
Dr. T writes:
>> Not so long ago I wrote to P3D: THINK IN ANGLES.
> Can you please repost this in T3d?
I second the motion. Sounds very interesting.
Dr. T writes:
> The 1.2 mm mofd was elevated from a conventional maximum to some
> kind of "optimum", something to be achieved in any stereo pair
> recorded with a variable base.
Well, I guess if you always want to maximize the depth in your
pairs, you could use it this way. MAOFD stands for maximum
_allowable_ on-film deviation. Of course it's a somewhat soft
maximum allowable, in my experience. In my shots, I don't much
worry about it unless I think I might get close to the maximum.
Of course I don't try to minimize on-film deviation, either. 8-)
As you know, I don't use a variable base except as a special effect
such as when trying to make miniatures full size or trying to scale
the Grand Canyon down to the point where one can see depth across it.
John B
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