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Re: Composing for window effects
On Thu, 20 Mar 1997, P3D Dr. George A. Themelis wrote:
snip
> Other systems, like the EMDE, are based on constant placement of the
> chips in the mount. If the chips are cut properly (preferrably using
> a sprocket-based cutter, like the Realist cutter) then sprocket
> hole location is also constant.
This was true for the "Realist" format masks only, all of whom are now
discontinued.
snip
> Albion and Realist aluminum masks that have channels to slide the chips
> do not attempt to center your chips but the user can certainly center
> them "by eye".
This feature was also true for the EMDE 7-perf "European" and
Donaldson close-up masks.
Dennis Sherwood emdesher@xxxxxxxxxxxx
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