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Re: Composing for window effects





On Thu, 20 Mar 1997, P3D Dr. George A. Themelis wrote:

snip 

> Other systems, like the EMDE, are based on constant placement of the
> chips in the mount.  If the chips are cut properly (preferrably using
> a sprocket-based cutter, like the Realist cutter) then sprocket
> hole location is also constant.  

This was true for the "Realist" format masks only, all of whom are now 
discontinued.  

snip

> Albion and Realist aluminum masks that have channels to slide the chips
> do not attempt to center your chips but the user can certainly center
> them "by eye".   

This feature was also true for the EMDE 7-perf "European" and 
Donaldson close-up masks.

Dennis Sherwood  emdesher@xxxxxxxxxxxx 


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