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Re: Convergence as a cue to depth perception
- From: P3D john bercovitz <bercov@xxxxxxxxxxx>
- Subject: Re: Convergence as a cue to depth perception
- Date: Wed, 18 Jun 1997 10:42:22 -0700
In order to get rid of all non-convergence clues, I'd
say we need a very dark room and a number of point
sources of light which are to be shown sequentially.
The subject notes the relative distance of a source
shown to the position of the previous source shown
with a simple "nearer" or "farther". The problem is
finding/making the very dark room with non-reflective
walls. How's this sound to you, John R? Jim C?
John B
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