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P3D Stray Reflections


  • From: Ray Zone <r3dzone@xxxxxxxxxxxxx>
  • Subject: P3D Stray Reflections
  • Date: Tue, 21 Dec 1999 18:55:59 -0700

kiwi wrote:

<The Loreo was notorious for picking up extra reflections that would often
appear in prints. Supposedly, the Argus-incarnation was suppose to have
addressed these issues, so I bought one.

Unfortunately, I found no improvement on stray reflections.>

Ray  Zone responds:

Loreo has manufactured a rubber septum or divider that goes between the
mirrors and sticks right to the front of the camera.  It eliminates the
stray reflections and uses simple suction cups to stay affixed.

* * * * * * * *
The Ray Zone Theory of Relative Numbers:  1 + 1 = 3(D)

r3dzone@xxxxxxxxxxxxx

Visit Ray's 3-D website at:
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