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P3D Re: Stereo Window Demonstration


  • From: "Greg Wageman" <gjw@xxxxxxxxxx>
  • Subject: P3D Re: Stereo Window Demonstration
  • Date: Thu, 24 Feb 2000 17:04:00 -0700


From: George Themelis <gthemelis@xxxxxxxxx>


>> drdave writes,
>> >I see the window as fixed no matter if it is in a viewer,
>> projected, or prints. This window is at the surface in prints
>> or the screen in projection.
>
>And where is it in the viewer?
>
>As Gabriel pointed out, the window can be off the screen in
>projection.


Not only can the window be off the screen, but it can itself vary in
depth.  If the corresponding sides of the masks are not parallel lines,
the fused window can be given its own binocular disparity.  In other
words, the plane of the window need not be parallel to the image plane.
I have seen this done with stereoviews, and the results can be quite
entertaining and surprising when combined with an appropriate scene.

To see the stereo window only as "an uninteresting hole through which we
view an interesting stereogram" is unduly limiting, IMO.

     -Greg W. (gjw@xxxxxxxxxx)