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Re: [photo-3d] Re: Manufactured Broke


  • From: Brian Reynolds <reynolds@xxxxxxxxx>
  • Subject: Re: [photo-3d] Re: Manufactured Broke
  • Date: Wed, 18 Oct 2000 06:53:59 -0400

John A. Rupkalvis wrote:
> Of course, the computer graphics people liked the term and applied
> it to flat images with perspective and shading, which confused many
> people.  I recall many people in the early days of so-called "3-D
> graphics" tell me that viewing glasses were unnecessary, because
> they saw 3-D without glasses on their Mac or PC (which back then
> were called Apple computers or IBM computers, regardless of the
> brand).
> 

In my experience, in the computer graphics field 3D means that the
image was rendered from three dimensional (having x, y, and z
coordinates) models.  The rendering and shading can appear flat (like
traditional cell animation) or with persective regardless of the model
source.  Perspective and shadows can be faked for 2D models.

> So, how about stereo?  It's obvious what the sound people did to
> that term.  Up until the mid 1950's, if you said that you owned a
> stereo, it meant that you had a stereoscopic camera.  Things change.
> 

Whenever someone who sees me out with my stereo cameras recognizes
what I'm doing they call it stereo.  I've never heard anyone
(unprompted) call it 3D photography.  I have often called it 3D
photography when someone asks in order to avoid confusion with the
audio term  I prefer the term stereo photography.

-- 
Brian Reynolds                  | "Dee Dee!  Don't touch that button!"
reynolds@xxxxxxxxx              | "Oooh!"
http://www.panix.com/~reynolds  |    -- Dexter and Dee Dee
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