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T3D Re: Camera lenses as viewer lenses
- From: bercov@xxxxxxxxxxx (John Bercovitz)
- Subject: T3D Re: Camera lenses as viewer lenses
- Date: Tue, 20 Jan 98 14:13:20 PST
Peter Abrahams should comment, but the problem with the pupils
being buried in the glass is that unless they are enormous,
you won't get much field of view. With a 'scope, the pupil is
located toward the eye from the eyepiece (viewing lens) so as to
give as much field of view as possible with a pupil of relatively
small diameter.
John B
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End of TECH-3D Digest 247
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