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T3D Now yer in trouble


  • From: vidi@xxxxxxxxxxxxx
  • Subject: T3D Now yer in trouble
  • Date: Tue, 27 Jan 1998 21:06:01 -0600 (CST)



   I will be interested to see how we spec a lens used as an eyepiece.
I'm all too familar with specing a lens for real images, but I've never 
understood how to spec a lens which is used for virtual images.  Can 
someone come up with the list of specs. which need definition, or can 
this designer give us the list to fill in the blanks?  I am most 
interested in how to spec the chromatic abberations evident in the virtual 
image.


John V.



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