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T3D Re: Define Cardboarding
- From: michaelk@xxxxxxxxxxx (Michael Kersenbrock)
- Subject: T3D Re: Define Cardboarding
- Date: Tue, 6 Oct 1998 11:31:10 -0700
> As I understand it, Cardboarding is the lack of depth in some parts of the
> scene. The result is that certain objects look flat in an otherwise
> Depthfull (Wow, a new word) scene. Am I correct in this?
Yes, that's how I would describe it. I usually notice it more when
the entire image is "that way". Looks like a group of 2-D images
each set at different depth "layer" points.
To some extent, the "fake" 2D->3D conversions that put a 2D image
behind a window are kind of a super-minimalistic version of carboarding.
One board. :-)
Mike K.
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> RM
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