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Mattes (traveling and otherwise)


  • From: P3D Bob Wier <wier@xxxxxxxxxxxxxxx>
  • Subject: Mattes (traveling and otherwise)
  • Date: Wed, 31 Jul 1996 17:42:34 -0600

|Erig Goldstein writes:
|like forced-perspective shots and even matte paintings do.  Hardly
|a film is made these days without one or more matte shots to establish
|a (non-existant) location or to create a fantasy background behind a
|'real' set.  None of this would be possible in stereo; the matte
|illusion doesn't work.  These types of effects are *far* more common
|than completely computer-rendered effects.
|

Yes - I seem to remember back in the spring when the subject
of "Reboot" and "Bump in the Night" came up, someone mentioned
that they had made a stereo pair of "Bump" via the dolly method, and
the backgrounds were *very* flat - they must have been painted
"backdrops" for the "Claymation" type figures...

I can see how worrying about 3D matte paintings would be a major
pain - I'm *presuming* that Toy Story used a fully modeled world
(to coin a phrase) but I don't know that for sure...I have to admit,
though, that occasionally I have laid a 2D image onto a 3D surface
to give a pseudo-3D effect (as in texture maps). Those fail 
pretty badly when rendered in stereo. On the other hand, if you
are dealing with a matte used to insert a "far off" visual plane
you might be able to get by using just one. But the matte used in
the Star Wars "death star hanger deck" (to mention one) probably would
not work very well in that situation.


--B.W.

   ====== wier@xxxxxxxxxxxxxxx ======
  5:15 PM Wednesday, July 31, 1996
   keeper of the Photo-3d, Motorola
 MC68HC11, Overland-Trails, LDS State
Research Outline Guides and other stuff
     (currently in Ouray, Colorado)



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