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P3D 3D at Cray
- From: Bob Clark <rcc@xxxxxxxx>
- Subject: P3D 3D at Cray
- Date: Thu, 26 Feb 1998 17:50:23 -0600 (CST)
I just thought I'd share a 3D experience I had at work
yesterday. I have worked for Cray Research for a number of
years as a software developer. Cray makes "supercomputers"
used often by industries to simulate real-world events
in a virtual environment (for example car companies use
them to test car designs by simulating crashes so they can
learn a lot about their designs before actually building
and crashing real cars).
I finally got a tour of our applications lab and was able
to see a number of applications developed for some of
our customers. The 2D applications were very impressive,
but not as amazing as the 3D demonstrations displayed on
a huge 4x5 foot screen using LCD glasses.
Here is what I saw in 3D on the big screen:
Demo 1: Sharks
The display showed about 20 sharks and a whale
randomly swimming around. They had the stereo window
within arms reach so you could reach out and touch
the swimmers. This was just a fun demonstration,
so the graphics were not polished, but the effect was
very nice.
Demo 2: Industrial mixing tank
This was a model of a large mixing tank with two
impellers. The demonstration loop took about a minute
to run and displayed the result of pouring a new
liquid (graphically displayed as 9000 colored dots)
into the tank. You could watch as the new liquid
was pushed by the impellers, bounced off the baffels
on the wall of the tank and circled around again.
An engineer could change the point of view , the
speed of the impeller, the location of the new liquid
introduction, the location of baffles, etc.
The application developer told us of some companies
that could pay for a large computer with the savings
from a 1% increase in efficiency of their large mixing
processes.
Demo 3: Oil well steam injection
This was an underground model of an actual oilfield
over a period of 10 years. It showed the oil flowing
up the wells and the effect that steam injection wells
had on the oil flow. You could watch the injection
and the rivers of oil flowing over time.
Demo 4: US fly-over
The model here was a fairly bad 3D map of the
United States. The cool part was that you wore
special goggles and a special hand pointing device
with several buttons. The entire model would tilt
according to your head position. You could "fly"
up and down and left and right by tipping the hand
pointer accordingly. The pointer had a zoom in and
out button. For example, after a little practice I
was able to start way out in space, fly down and in
towards Florida, level off near the ground, then fly
up the coast to Maine. The hand pointer also had a
nifty menu button which put a 3D, slanting menu up on
the screen along with what looked like a laser beam
emmitting from the hand pointer right through the menu.
Neat stuff!
--
Bob Clark
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